{"id":6565,"date":"2013-06-10T12:35:29","date_gmt":"2013-06-10T19:35:29","guid":{"rendered":"https:\/\/handheldhollywood.com\/?p=6565"},"modified":"2015-11-09T10:29:49","modified_gmt":"2015-11-09T18:29:49","slug":"60fps-shooting-returns-to-iphone-in-ios-7","status":"publish","type":"post","link":"https:\/\/handheldhollywood.com\/60fps-shooting-returns-to-iphone-in-ios-7\/","title":{"rendered":"60fps shooting returns to iPhone in iOS 7"},"content":{"rendered":"
At today’s WWDC Keynote address, Craig Federighi<\/a> (Apple’s Senior V.P. of Software Engineering) walked audiences through the highlights of iOS 7 running on his iPhone 5. Aside from a clean new look, and several nifty new features, there wasn’t much for filmmakers to get excited about… until a keynote slide popped up behind Craig that listed several new APIs available to developers — including 60 fps video capture!<\/strong><\/p>\n This is major news! The last time iPhone users could capture true 60fps video was with an app called SloPro<\/a>\u00a0(covered in my book<\/a>), but that particular feature was lost when iOS 6 was released. Now that iOS 7 includes 60fps capture right out of the gate, we’re sure to see several apps taking advantage of it, including a likely update to SloPro.<\/p>\n Why is 60fps cool? Many reasons, but the most important is shooting for slow motion<\/strong>. Shooting at 60fps, and then playing back at 24 or 30fps results in silky smooth slow motion shots — much smoother than you’d see when shooting something at 30fps and then slowing it down (which is what we must do in iOS 6).<\/p>\n iOS 7 will be released to the public this Fall. \u00a0I can’t wait!<\/p>\n Sidenote: Apple has also added video support to Photo Stream, which I suppose is kinda cool. Whatever. 60fps!<\/p>\n\n