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60fps shooting returns to iPhone in iOS 7

At today’s WWDC Keynote address, Craig Federighi (Apple’s Senior V.P. of Software Engineering) walked audiences through the highlights of iOS 7 running on his iPhone 5. Aside from a clean new look, and several nifty new features, there wasn’t much for filmmakers to get excited about… until a keynote slide popped up behind Craig that listed several new APIs available to developers — including 60 fps video capture!

This is major news! The last time iPhone users could capture true 60fps video was with an app called SloPro (covered in my book), but that particular feature was lost when iOS 6 was released. Now that iOS 7 includes 60fps capture right out of the gate, we’re sure to see several apps taking advantage of it, including a likely update to SloPro.

Why is 60fps cool? Many reasons, but the most important is shooting for slow motion. Shooting at 60fps, and then playing back at 24 or 30fps results in silky smooth slow motion shots — much smoother than you’d see when shooting something at 30fps and then slowing it down (which is what we must do in iOS 6).

iOS 7 will be released to the public this Fall.  I can’t wait!

Sidenote: Apple has also added video support to Photo Stream, which I suppose is kinda cool. Whatever. 60fps!

‎SloPro
‎SloPro
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I enjoyed reading this brief ScreenRant story, so I thought I’d share it here. It describes how Destin Daniel Cretton, the director of Marvel’s Shang-Chi and The Legend of the Ten Rings, was forced to direct an important scene via his iPhone while in the hospital for the birth of his child! Sadly, it doesn’t divulge the details of that unusual workflow, but it’s an excellent reminder that we’re all toting the world’s most versatile piece of filmmaking gear in our pockets and purses!

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3 Responses

  1. Awesome. Filmmakers lives are going to get more better with iOS7! I guess apple would upgrade the camera too with the next iPhone which in turn impact iphone movie making in a better way i hope :)

    1. Lame (but a very interesting post)! I really hope Apple surprises us with a full raster 60fps solution, but after reading those postings, I’m far less optimistic. Argh.

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